Quake III H&T Following you'll find all the essentials to playing Quake III against others, whether it be on your LAN or on the internet against thousands of other players. We'll even show you how to set up your own server so you and buddies can frag each other!
Getting Started
The first thing you'll want to do before heading out into combat is make sure you've got your controls and settings in place. If you haven't done so already, check out the "getting started" guide, enter your onscreen name, and set up your controls.
Joining a LAN game
If one of your buddies has a LAN set up, joining a game couldn't be easier! Load up Quake III and choose the "Multiplayer" option at the main menu.
Once at the Multiplayer menu, highlight the top line where it says "Servers", and click on it until it reads "Local". Any Quake III servers running on your LAN should appear, as they do here.
To join the game, simply highlight the server by clicking on it, then click "FIGHT" at the bottom right.
If your buddies are in the middle of setting up a game and it's not showing up, click the big ol' Refresh button at the bottom of the screen. It's never too early to get that psychological edge, so talk all sorts of smack while waiting for the server to appear... "hey Fargo, you setting up that server on an iMac?"
Setting up a LAN game
So your buddies all want to play Quake III, but have no skillz and don't know how to set up a server. It's easy!
First, select one of your PC's to be the game server. Ideally, you should use the fastest PC you have as the server -- if the server is slow, everyone's game will be, too. If you have a spare PC, you may want to use it as a dedicated server (more on that in a sec).
Start Quake III and select the "Multiplayer" option. At the bottom of the Multiplayer screen, click on the bouncy red "Create" button". This will take you to the "Game Server" screen.
On the "Game Server" screen, select your Game Type. You can choose from "Free For All", "Tournament" (one on one), "Team Deathmatch", or "Capture the Flag". For now, choose "Free For All".
To choose a map, click on a map's picture in the middle of the screen. Only one tier of maps is shown at a time, so use the red arrow buttons to scroll back and forth between tiers. Once you've selected your map, click the "Next" button in the bottom right.
Finally, set your game options. The list along the left shows the varying players allotted for your game. For each slot, you can choose between empty, "Bot", and "Open". "Open" will allow open slots for players to join your game, so make sure you have enough open slots for all your buddies and anyone who may want to join in.
If you're low on players but still want a full match, you can throw a few bots in the mix by selecting the (you guessed it) "Bots" option for as many slots as you want.
In the lower right of the screen, you can set your frag and time limits, as well as add your server name. If you have a spare PC to act as the server, set the "Dedicated" option to Yes -- it'll run much faster. Otherwise, leave it set to "no".
Once you've got all your settings ready to go, click "Fight" in the lower right...and let's get it on with the killing!
Joining an Internet game
You think you're really tough, and are ready to take on the best the Internet has to offer? Finding Quake III games on the internet is extremely easy, whether you're using Quake III's built-in server browser, or if you're using external software like GameSpy3D. (Obviously, you'll need an internet connection before you can play, but we didn't really have to tell you that, did we?)
Using the Quake III browser
Load up Quake III and choose the "Multiplayer" option at the main menu.
Once at the Multiplayer menu, highlight the top line where it says "Servers", and click on it until it reads "Internet". A list of servers will then begin to refresh and fill the list below.
If at any point you want to stop the refresh process, hit the Space key. If you want, you can change your search to look for games of a specific type, such as CTF or Team DM.
Once you have your list of servers, you can sort it by clicking on the "sort by" option at the top of the page.
To join the game, simply highlight the server by clicking on it, then click "FIGHT" at the bottom right.
Using GameSpy3D
First download GameSpy3D from Fileplanet. GameSpy3D is unlimited-use shareware, so you can use it as long as you want without paying a cent. (Of course, you can register it for $20 and get extra-cool features like SmartSpy, which can quickly help you find particular maps or mods without having to go ping every server on the Internet.) Installing GameSpy is easy -- just double-click on the installer and the program will do the rest.
Once you've installed GameSpy, you'll want to set it up for Quake III. Start the program and on the menu bar, click "GameSpy" > "Games and Filters". Scroll down, check off "Quake III", and then browse to the location on your hard drive where you have Q3 installed. Click OK.
On the menu bar, click "Tools" > "GameSpy Updates" > "Update Master Server List". Once your server list is populated, right-click on the Quake 3 tab on the right, and click "Update". This will populate GameSpy with a list of servers running Quake III.
You can sort the list by clicking on a column heading, which will allow you to find the servers you have the lowest "ping" -- the amount of time it takes your PC to communicate back and forth with the server -- to. Generally, the lower your ping, the more stable your game will play. Deathmatch 101
Although a lot of players don't realize it, there's a lot more strategy to deathmatching than just running around shooting people.
Getting Started
Get comfortable with the controls. This is the FIRST thing you should do before jumping into a game. Learn where all the weapons keys are and experiment with layouts until you find one that works well for you. If you have to think twice about which key to press in the heat of battle, you'll get fragged before you know it.
MOVE OR DIE. It's that simple. The moment you stop moving is the moment you become an easy target.
Know the levels. You'll need to become familiar with the layout of the maps if you expect to be successful on them. Learn where the weapons and powerups are, and how to get from one place to another quickly. Until you do, your enemies will always be one step ahead of you.
Basic strategies
Use sounds to your advantage. Sounds can easily give away locations of other players. Explosions, footsteps, jumping, items being picked up, and splashing can all give you clues to where the other players are. And if you hear that "Quad Damage" announcement, it might be time to head for cover - quick!
Look for clues in the environment. If items are missing, someone has been in that area recently . If you see a platform or elevator moving, someone's nearby. These clues can be invaluable - especially in one-on-one play.
Opening doors. Take a step back when opening doors. You never know what -- or who -- might be behind them.
Rounding corners. Be careful when rounding corners and be prepared for anything. You can also use corners to your advantage when evading enemies. When you round a corner, turn around and return fire, or stop dead and hope your enemy runs right by you, at which point you can spring a rocket on him and watch as he turns around to see it right at the moment of impact.
Respawning. When you respawn, don't stand around waiting for someone to sopt you. Although clearly marked respawn spots have been removed in Quake III, there are still common spots where players will hang out looking for easy kills.
Use the acceleration and jump pads correctly. While these pads speed up gameplay far more than normal elevators or ladders, they still send you on a fairly predictable path for players to track, usually in wide open spaces.
Movement tips
Be unpredictable. Jump and weave when possible to make yourself a harder target to hit. The more erratic you move, the harder you'll be to pin down. If you always run in a perfect straight line, or make it clear that you're heading for a particular item or weapon, it only makes it that much easier for your enemy to predict where you're going.
Learn to run backwards. There are two skills that will greatly aid your deathmathching - the ability to make a perfect 180 turn and the ability to run backwards effectively. You can't really outrun enemies, so you'll often need to spin around and return fire accurately in order to survive. Play with the mouse sensitivity settings until you can comfortably spin around with a flick of the wrist and learn the maps as much as you can so you can run backwards even without seeing where you're going.
Check your six. Constantly check behind you when running. You never know if someone is following you and you don't want to get caught off guard.
Rocket jumping. By simultaneously jumping and shooting a rocket at the ground, you can go much higher than a normal jump. In some cases, this will allow you to reach otherwise unreachable locations, such as the jump pad to the BFG on "Demon Keep" (Q3DM15). There is a price, though. You'll lose varying amounts of health depending on how well you time your jump, so make sure the jump is worth it. (You can also use grenades to get more height while jumping, but due to the delay involved, this is a much harder -- and dangerous -- type of jump to accomplish.
Walking. Most people turn "always run" on, and never turn it off. While this isn't exactly a bad thing, there may be times when you want to slow down and walk -- mainly so you don't produce any footsteps. This can be especially important in 1-on-1 deathmatches, so don't give away your location if you don't have to.
Crouching. My advice: don't do it! While you don't make any footsteps while crouching, and might be able to duck under an enemy shot or two, you move much slower and become a sitting duck - epecially for anyone with a rocket launcher. If you want to avoid enemy fire, jump instead. My own credo: I always go after crouchers first when choosing a target. For some reason, they just seem to be easier kills. :)
Combat tactics
The circle-strafe. This is one of the most basic combat moves. This is accomplished by turning left while strafing right (or vice-versa), allowing you to circle an opponent and home in on a target while remaining in motion.
Splash damage. Keep in mind that the blast radius from rockets and grenades can cause damage to enemies as well. Use this to your advantage and don't get caught by it. Shoot at enemies' feet with the rocket launcher, and get away from walls if someone fires a rocket at you.
Third man in. This may be a little cheap, but...what the heck. If you hear a firefight nearby, head on over. The players will probably be low on health and so focused on each other that they won't notice the flurry of rockets you're sending their way. :)
Get the high ground. It's usually easier to pick players off from above, especially with the rocket launcher. Try and keep yourself above your enemies whenever possible.
Choosing the right weapon. Make sure you're using the appropriate weapon for a situation. The railgun, shotgun and lightning are great for tight hallways, while grenades and rockets are excellent for raining destruction uopn large groups of people, especially from above. If you've got an enemy on the ropes, switch to a rapid-fire weapon like the machinegun or plasmagun to finish him off.
Strategies
Get in the action! The object of deathmatch is to get the most kills! If you're playing on a server with a lot of players, suit up quick and find the action as fast as you can. The longer you run around by yourself, the farther you fall behind.
Track enemies effectively. You don't always have to shoot as soon as you see an enemy. You don't want to wait too long, but you also want to make your first shot your best one. If your prey is about to turn a corner and head down a long narrow hallway, don't waste a rocket and give yourself away; instead, follow him, and then let him have it once he's trapped himself.
Camping. This is a tactic where a player will "camp" at a certain spot and ambush players as they come by. The camping spot is usually somewhere out of the way in view of a heavily trafficked area or a valuable powerup. Everyone has different feelings on whether this is a cheap tactic or not (I think it is, but that's just me), but you'll have to make that decision for yourself.
Teamplay
Instead of the standard free-for-all or 1-on-1 modes, many internet servers are opting to run "team deathmatch" ("Team DM") servers. In this simple variation, two teams, red and blue, fight it out to get the most kills as a team.
Most teamplay servers generally have "teamplay" listed in the server name, so they should be fairly easy to pick out. You can also use Quake III's built-in server browser to filter out teamplay servers.
When you join a Team DM server, you'll immediately go into "spectator" mode. You can pick a team to join by hitting Escape, clicking "Team", and then selecting "Red" or "Blue". Good etiquette normally dictates that you join the team that needs your help the most, which in most cases is either the team with fewer players, or is way behind. Don't be a chump and join a team just because they're winning big and have 3 extra players -- it ruins many internet games, so don't do it.
Generally, "friendly fire" is turned on in Team DM, so you'll have to be careful where you shoot -- if you kill one of your teammates, your team loses a point. Your teammates are designated with a bright yellow triangle over their head, so if you a player with a triangle over their head, DON'T SHOOT THEM!
When you're playing, check the score display in the bottom right of the screen -- it will show you how many frags each team has, along with the fraglimit. In a close game, it's not uncommon for players to suicide when low on health and about to become the other's teams winning frag. You never know when your teammates are about to go on a killing spree, so make the other team earn that last kill!
The Final Word
With practice and these tips in mind, your multiplaying skills will increase over time until you're seeing your name in lights at the top of the scoreboard. So get out there, soldier, and get it on with the killing!
Counter-Strike H&T I havent had time to type up much on this yet, so instead of releasing that, i will give you the folowing link: It is very good for now.
Unreal Tournament GOTYE H&T Unreal Tournament Linux Client & Server Linux is becoming increasingly popular as a stable server platform and alternative to "mainstream" operating systems. Responding to this, Epic Games have ported the Unreal Tournament code over to Linux, enabling people running that operating system to operate Linux servers and play the game in XWindows. If you would like to join them, simply download and install the following tar ball:
Unreal Tournament 400A Client/Server for Linux i386 (3.5 MB) Obviously you will need a retail copy of Unreal Tournament in order to install this, and don't forget to download the patch above as well! For more information regarding the linux port, you can find extensive documentation over on the Unreal Technology Page.
It used to be that once a developer had completed a game, they would not touch it aside from addressing major bugs and releasing commercial expansion packs, but no longer. Epic Games are currently beavering away at a free-release Bonus Pack for Unreal Tournament, which is slated to include many new maps, new player models and the "Relics" system.
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